Mara

Mara is a Demon in Shin Megami Tensei Liberation Dx2. This is the latest evaluation and skills of Mara from Shin Megami Tensei: Liberation Dx2. Includes strengths, recommended Skill Transfer, Branding set effects, stats, Resistance attributes, how to obtain etc. Hopefully the information provided is of use for enhancing Mara.

== Strengths  ==

'''
 * An attacker who can deal massive damage as well as charm with Hell Thrust. '''

Mara can learn the skill Hell Thrust, which allows him to attack 4 random enemies with a chance to inflict Charm.

A Hell Thrust unleashed by Mara, who possesses one of the highest strength and luck stats among demons, will not only deal huge damage, there is also a high probability of being able to inflict Charm.

If there's only one enemy unit, then the probability of inflicting charm will be close to guarranteed since it will get hit 4 times.

'''
 * Psychic types learn the unique Phys Pierce skill '''

Psychic-type Mara is the only character that possesses Phys Pierce.

"Phys Pierce" allows you to deal damage regardless if the enemy has Repel Phys, Drain Phys, or Tetrakarn, since it attacks while ignoring all enemy resistance.

You will be able to utilize Psychic-type Mara as a physical attacker, even against enemies that can nullify Phys, which increase mid-game onwards.

== Weaknesses  ==

'''
 * It’s hard to use Hell Thrust in higher levels '''

Although Hell Thrust makes Mara a powerful demon, it is harder to successfully charm bosses.

Besides this, if Mara misses a single attack out of those 4 consecutive ones, the press turn decreases drastically. For higher levelled enemies, the utility of Hell Thrust greatly decreases.

'''
 * Low survivability '''

Mara’s HP and Vitality is on the lower end, so it does not have very good survivability.

You can opt to negate his weakness to ice, but since you need Odin in order to transfer the skill to do so, it’s very much a hassle.

== How To Obtain  ==


 * Obtainable via Superior Summon
 * Obtainable via fusing Asherah and Thor

== Resistance Attributes List  ==

Phys	   =>   N/A

Fire	   =>   N/A

Ice	   =>   Weakness

Elec	   =>   Drain

Force	   =>   N/A

Light 	   =>   Resist

Dark 	   =>   Resist

== 6-Star Max Stats  ==

HP	   =>    934 (Rank 132/168)

Strength	   =>   228 (Rank 6/168)

Magic	   =>   109 (Rank 119/168)

Vitality	   =>   120 (Rank 132/168)

Agility	   =>    136 (Rank 73/168)

Luck 	   =>   172 (Rank 6/168)

== 5-Star Max Stats  ==

HP	   =>    803

Strength	   =>   192

Magic	   =>   92

Vitality	   =>   100

Agility	   =>    115

Luck 	   =>   146

Rarity 	   =>   ★5

Race 	   =>   Tyrant

Grade 	   =>   90

AI 	   =>   Attacker

Role 	   =>   Physical

== Skills  ==

Skills         | 	Effect (MP/Target)

【Null Bind】 MP: - 	    =>   Adds Null Bind.

【Titanomachia】 MP: 7　Target: All units 	    =>   Inflicts strike-type Phys damage with 30% crit rate and 110 power on all enemy units.

【Hell Thrust】 MP: 7　Target: Random 	    =>  Inflicts strike-type Phys damage with 50 power on a random enemy units 4 times, with 35% chance to inflict Charm.

== Awakened Skills  ==

Skills         | 	Effect (MP/Target)

【Megaton Raid】 MP: 7　Target: Single Unit  	    =>   Inflicts strike-type Phys damage with 180 power on a single enemy unit.

【Soul Drain】 MP: 8　Target: Single Unit  	    =>   Inflicts magic-type Almighty damage with 140 power on a single enemy unit while healing caster 40% of damage dealt and drains 1 MP.

【Charge】 MP: 6  	    =>  Demon enters a state of Charge. Increases next strike-type damage by 125%.

【Phys Pierce】 MP: -   	    =>  Adds Phys Pierce.

【Null Ice】 MP: - 	    =>  Adds Null Ice.

== Awakened Skills  ==

Skills         | 	Effect (MP/Target)

【Thunder Reign】 MP:7　対象: Single Unit  	    =>   Inflicts magic-type Elec damage with 180 power on a single enemy unit.

【Dezoreton】 MP:6　Target: Single Unit 	    =>   80% chance to inflict Weak on a single unit.

【Mahamakajamaon】 MP:7　Target: All units 	    =>  40% chance to inflict Silence on all enemy units.

【Mahamakajamaon】 MP:7　Target: All units  	    =>  Inflicts magic-type Fire damage 2 to 4 times with 50 power on random enemies.

== Recommended Archetype: Psychic  ==

Mara is uniquely able to learn Phys Pierce, which is a skill that allows Mara to ignore any resistance any demon may have. To match Phys Pierce, let Mara learn Charge in order to use him in battle to dish out massive damage against your opponents.

== Awakened Skills  ==

Set effects  	    =>   Phys ATK +15%

Option 	    =>   Phys ATK%, Phys AC%, Critical%

Have your brands set with focus on War Brands. It increases Titanomachia’s power, and makes taking down enemies easier. We recommend increasing Phys AC as an option. This takes care of the possibility of Phys attacks being dodged.

== Materials needed for Awakening  ==

Aether (Awakening material)         | 	Required quantity

Dark Aether M (Tuesday, Saturday)	   =>   20 pieces

Chaos Aether M (Friday, Sunday)	   =>   20 pieces

Dark Aether L (Tuesday, Saturday)	   =>   15 pieces

Chaos Aether L (Friday, Sunday)	   =>   15 pieces

== Materials needed for Fusion  ==

'''
 * Material 1 '''

Michael★5 Herald(90)

Metatron★5 Herald(99)

Odin★4 Deity(73)

Amaterasu★5 Deity(82)

Vishnu★5 Deity(97)

'''
 * Material 2 '''

Susano-o★5 Fury(82)

Beiji-Weng★4 Fury(69)

Shiva★5 Fury(93)

Beiji-Weng★4 Fury(69)

== Lore  ==

The hard bringer of death. A Hindu demon that dominates spirits, and holds the power to instill fear. During his meditations, Buddha almost gave in to his temptation when Mara seduced him under a linden, a hardwood tree. Maras' great power was a sight to behold. His rigid strength spread far and wide, giving birth to many vile creatures.

'''